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Characters' maximum HP has a chance of increasing based on the amount of HP that is lost in the battle. The actions in battle craft the characters' skills.
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In the bonus dungeons of the remakes, players may find a Silver Apple that raises the max HP by 5. Over the 49 level ups, each class has the following chance of having a strong level up: For a weak level up, Max HP goes up by +1.For a strong level up, Max HP goes up by 20++(1.6).The characters accumulate more HP by leveling up, which is as follows: HP is replenished by curative spells and items, as well as by staying at an inn. Mage classes have less HP than melee jobs, with Warrior having the most HP and Black Mage the least. The amount of HP a unit has depends largely on their job. 1.30.1 Theatrhythm Final Fantasy Curtain Call.1.29 Dissidia Final Fantasy and Dissidia 012 Final Fantasy.1.26 Final Fantasy: The 4 Heroes of Light.1.20.2 Final Fantasy Crystal Chronicles: Echoes of Time.1.20.1 Final Fantasy Crystal Chronicles: Ring of Fates.1.18.1 Final Fantasy Tactics A2: Grimoire of the Rift.1.14.2 Lightning Returns: Final Fantasy XIII.1.13.1 Final Fantasy XII: Revenant Wings.1.4.2 Final Fantasy IV: The After Years.
Cid episode 1230 plus#
The HP Plus Independent Materia from Final Fantasy VII performs a similar function. Certain equipment in Final Fantasy VI can increase HP for example the Muscle Belt which increases HP by 50%. The HP Boost ability of Final Fantasy Tactics also increases HP.
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In Final Fantasy XII and Final Fantasy Tactics, Armor increases HP. Enemies in Critical status usually won't change pose, however susceptibility to certain abilities will be introduced such as the Morph ability. In this status a number of other occurrences may happen, such as an ally protecting them with Cover or gaining access to Limit Break abilities in some games. A character with a low HP in relevance to their Max HP will fall into the HP Critical status where their pose will change and HP will become yellow or red. Other than the normal status and the Knocked Out status, there are other additional statuses tied with HP. Undead monsters have reverse effects upon their HP and are immune to or healed by Death. Death, if successful, instantly removes all HP. Drain sucks away HP from the target and gives it to the caster. There are many abilities that restore HP, but it is mostly typically healed by the spell Cure or the item Potion, or a stronger version of either one. Monsters usually disappear from the battlefield when their HP reach zero. They are immune to most attacks, and must be healed with Holy Water.
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Only characters in the Zombie status can have 0 HP. Revived characters are always given some HP back. Once all HP is depleted, the character falls into the Knocked Out status and must be revived, for example, by using a Phoenix Down. Every playable character, monster, and Summons in some games, have a set HP. HP, which can stand for Health Points or Hit Points, and it has also been called Life, is an important stat in every game of the Final Fantasy series. Remove this notice upon completion.ĭuring battle the HP for bosses in Final Fantasy XII is shown in an overhead bar, and for characters in the bottom right corner. This request can be discussed on the associated discussion page. info on formulas, specific character/job growth, etc.The following tasks need to be completed:
Cid episode 1230 full#
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